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Design & Technology and Engineering Teaching Resources

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Quality Premium and FREE Teaching & Learning resources dedicated to Design & Technology and Engineering.

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Quality Premium and FREE Teaching & Learning resources dedicated to Design & Technology and Engineering.
Product Marketing – The Power of Branding
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Product Marketing – The Power of Branding

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Full lesson resource includes full PowerPoint presentation. 1) Students to analyse the power of branding and it’s effect on different consumer groups. 2) Students to evaluate how products are marketed using a variety of techniques, including leaflets, flyers, point of sale, packaging and digital media.
Market Pull and Technology Push
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Market Pull and Technology Push

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Learning objective: 1) Students to investigate the terms market pull and technology push. 2) Students to evaluate how market pull and technology pull influences the development of products.
Models and Prototypes (Presenting Ideas)
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Models and Prototypes (Presenting Ideas)

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Learning objective: 1) Students to identify common modelling materials. 2) Students to investigate how models have been used to develop commercial products. 3) Students to formulate how to cut, shape and join common modelling materials.
Sustainability of materials
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Sustainability of materials

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Learning objective: 1) Students to investigate the source of a range of materials, how they are processed for use and how they can be reused, recycled or disposed of. 2) Students to evaluate the environmental consequences of the use of these materials.
Analysing Products - GCSE Design Technology: Product Design
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Analysing Products - GCSE Design Technology: Product Design

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Aims: Analyse and evaluate existing products, including those from professional designers Objectives: You must be able to analyse an existing product. You must be able to evaluate an existing product. You must be able apply product analysis skills to products from professional designers like James Dyson or Jonathan Ive.
Key Stage 3 Textile Technology: Developing your T-shirt design
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Key Stage 3 Textile Technology: Developing your T-shirt design

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The Big Picture: After students have completed their T-shirt design and evaluated their designs. They are now going to develop their chosen design idea into a final finished T-shirt idea. Aims & Objectives: To evaluate your four initial design ideas and use the outcomes to develop your final design ideas for your T-shirt.
Casting (Aluminium and Pewter)
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Casting (Aluminium and Pewter)

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Learning objective: 1) Students to explain the casting process of pewter casting and aluminium casting. 2) Students to evaluate the casting process of pewter casting and aluminium casting.
Materials Selection Lessons
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Materials Selection Lessons

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Presentation 1 - To demonstrate an understanding of the factors influencing the choice of material in a design Presentation 2 - To evaluate the properties of materials and how it influences material selection
Systems and Control: Mechanical Systems
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Systems and Control: Mechanical Systems

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Learning Objective: 1) Students to investigate the four types of motion. 2) Students to evaluate and have knowledge of several mechanical components. 3) Students to be able to link mechanical components together to form mechanical systems
Year 7 and 8 - Moral, social and cultural issues in Design Technology
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Year 7 and 8 - Moral, social and cultural issues in Design Technology

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Students to evaluate how built-in obsolescence in new products has led for a ‘throwaway’ culture. Students to investigate offshore manufacture of mass-produced products in developing countries by multinational companies. Students to investigate how tolerance of different cultures to avoid offence influences the designing and manufacturing of products. Resources include full detailed lesson, with videos and engaging activities.
An Introduction to Packaging Graphics
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An Introduction to Packaging Graphics

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Full lesson resource includes full PowerPoint presentation, lesson plan and activity sheet. Aims and objectives: 1) Students to evaluate existing packaging graphics used in chocolate boxes. 2) Students to create packaging graphics for a chocolate box.